gains health from one-hit-kills.
Basic Attribute[]
Attribute | Start | Limit |
---|---|---|
400 | 1000 ~ 1250 | |
27 | 210 ~ 245 | |
12 | 210 ~ 235 | |
38 | 7 ~ 8 |
Basic Resource[]
Resource | Start |
---|---|
3 | |
2 | |
2 |
Upgrade[]
+9 | |
+9 | |
-5 |
Feats[]
Experience: gain experience and level up by killing monster.
Purification: purify cusred equipment.
Evasion : traps will not hurt heroes.
Life Leech : gain health when monster do 0 damage.
Unlock[]
collect more than 200 monsters.